Ghost of Tsushima Yurts

On Ghost of Tsushima I had the joy of creating our Mongol Yurts. I created each texture by hand using Substance Designer and Zbrush, modeled each one, and set dressed their interiors and exteriors. We have several types of yurts and each one supports the various faction iconography as well as several types of interiors.

Open Yurt Exterior. Modeling, texturing, materials, set dressing

Open Yurt Exterior. Modeling, texturing, materials, set dressing

Open Yurt Interior. Modeling, texturing, materials, set dressing

Open Yurt Interior. Modeling, texturing, materials, set dressing

Large Yurt Exterior. Modeling, texturing, materials, set dressing

Large Yurt Exterior. Modeling, texturing, materials, set dressing

Large Yurt. Modeling, texturing, materials, set dressing

Large Yurt. Modeling, texturing, materials, set dressing

Small Yurt Exterior. Modeling, texturing, materials, set dressing

Small Yurt Exterior. Modeling, texturing, materials, set dressing

Simple Yurt. Modeling, texturing, materials, set dressing

Simple Yurt. Modeling, texturing, materials, set dressing

Small Yurt Exterior. Modeling, texturing, materials, set dressing

Small Yurt Exterior. Modeling, texturing, materials, set dressing

Yurt Interior. Modeling, texturing, materials, set dressing

Yurt Interior. Modeling, texturing, materials, set dressing

Yurt Interior. Modeling, texturing, materials, set dressing

Yurt Interior. Modeling, texturing, materials, set dressing

Yurt Interior. Modeling, texturing, materials, set dressing

Yurt Interior. Modeling, texturing, materials, set dressing